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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;BitmapFill</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">as3isolib.graphics</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class BitmapFill</td>
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<td class="classHeaderTableLabel">Implements</td><td><a href="IFill.html">IFill</a></td>
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<div class="summaryTableTitle">Public Properties</div>
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#colorTransform">colorTransform</a> : ColorTransform<div class="summaryTableDescription">
   A color transformation applied to the source object.</div>
</td><td class="summaryTableOwnerCol">BitmapFill</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#matrix">matrix</a> : Matrix<div class="summaryTableDescription">
   The transformation matrix applied to the source relative to the isometric face.</div>
</td><td class="summaryTableOwnerCol">BitmapFill</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#orientation">orientation</a> : String<div class="summaryTableDescription">
   The planar orientation of fill relative to an isometric face.</div>
</td><td class="summaryTableOwnerCol">BitmapFill</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#repeat">repeat</a> : Boolean<div class="summaryTableDescription">
   A flag indicating whether the bitmap is repeated to fill the area.</div>
</td><td class="summaryTableOwnerCol">BitmapFill</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#smooth">smooth</a> : Boolean<div class="summaryTableDescription">
   A flag indicating whether to smooth the bitmap data when filling with it.</div>
</td><td class="summaryTableOwnerCol">BitmapFill</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#source">source</a> : Object<div class="summaryTableDescription">
   The source object for the bitmap fill.</div>
</td><td class="summaryTableOwnerCol">BitmapFill</td>
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<a class="signatureLink" href="#BitmapFill()">BitmapFill</a>(source:Object, orientation:String = null, matrix:Matrix = null, colorTransform:ColorTransform = null, repeat:Boolean = true, smooth:Boolean = false)</div>
<div class="summaryTableDescription">
   Constructor
   
   </div>
</td><td class="summaryTableOwnerCol">BitmapFill</td>
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<a class="signatureLink" href="#begin()">begin</a>(target:Graphics):void</div>
<div class="summaryTableDescription">
   
   Initiates fill logic on target graphics.</div>
</td><td class="summaryTableOwnerCol">BitmapFill</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="#end()">end</a>(target:Graphics):void</div>
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   Completes fill logic on the target graphics.</div>
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<div class="detailSectionHeader">Property detail</div>
<a name="colorTransform"></a>
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<td class="detailHeaderName">colorTransform</td><td class="detailHeaderType">property</td>
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<code>colorTransform:ColorTransform</code>&nbsp;&nbsp;[read-write]<p>
   A color transformation applied to the source object.
   </p><span class="label">Implementation</span>
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<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get colorTransform():ColorTransform</code>
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<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set colorTransform(value:ColorTransform):void</code>
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<a name="matrix"></a>
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<td class="detailHeaderName">matrix</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public var matrix:Matrix</code><p>
   The transformation matrix applied to the source relative to the isometric face.  This matrix is applied before the orientation adjustments.
   </p></div>
<a name="orientation"></a>
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<td class="detailHeaderName">orientation</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>orientation:String</code>&nbsp;&nbsp;[read-write]<p>
   The planar orientation of fill relative to an isometric face.
   </p><span class="label">Implementation</span>
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<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get orientation():String</code>
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<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set orientation(value:String):void</code>
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<a name="repeat"></a>
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<td class="detailHeaderName">repeat</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public var repeat:Boolean</code><p>
   A flag indicating whether the bitmap is repeated to fill the area.
   </p></div>
<a name="smooth"></a>
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<td class="detailHeaderName">smooth</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public var smooth:Boolean</code><p>
   A flag indicating whether to smooth the bitmap data when filling with it.
   </p></div>
<a name="source"></a>
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<td class="detailHeaderName">source</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>source:Object</code>&nbsp;&nbsp;[read-write]<p>
   The source object for the bitmap fill.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get source():Object</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set source(value:Object):void</code>
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<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="BitmapFill()"></a>
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<td class="detailHeaderName">BitmapFill</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
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<code>public function BitmapFill(source:Object, orientation:String = null, matrix:Matrix = null, colorTransform:ColorTransform = null, repeat:Boolean = true, smooth:Boolean = false)</code><p>
   Constructor
   
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">source</span>:Object</code> &mdash; The target that serves as the context for the fill. Any assignment to a BitmapData, DisplayObject, Class, and String (as a fully qualified class path) are valid.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">orientation</span>:String</code> (default = <code>null</code>)<code></code> &mdash; The expect orientation of the fill.  Valid values relate to the IsoOrientation constants.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">matrix</span>:Matrix</code> (default = <code>null</code>)<code></code> &mdash; A user defined matrix for custom transformations.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">colorTransform</span>:ColorTransform</code> (default = <code>null</code>)<code></code> &mdash; Used to assign additional custom color transformations to the fill.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">repeat</span>:Boolean</code> (default = <code>true</code>)<code></code> &mdash; Flag indicating whether to repeat the fill.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">smooth</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash; Flag indicating whether to smooth the fill.
   </td>
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</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="begin()"></a>
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<td class="detailHeaderName">begin</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
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<div class="detailBody">
<code>public function begin(target:Graphics):void</code><p>
   
   Initiates fill logic on target graphics.
   
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">target</span>:Graphics</code> &mdash; The target graphics object.
   </td>
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</div>
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<td class="detailHeaderName">end</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public function end(target:Graphics):void</code><p>
   
   Completes fill logic on the target graphics.
   
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">target</span>:Graphics</code> &mdash; The target graphics object.
   </td>
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